How to make Tank Game in Roblox Studio - Part 1 (Basics) - panicarts.com

How to make Tank Game in Roblox Studio – Part 1 (Basics)

fallondo
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How to make Tank Game in Roblox Studio – Part 1 (Basics)
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After this video you will be able to make a moving tank

In next part we will be making tank tracks and a rotating turret
With all these tutorials, you will be able to make a working tank game in Roblox

64 Comments

  1. M’y tank not working I did that for nothing?

  2. At times, it was difficult to follow, but good effort to make a tutorial!

  3. could you make a model with the tank so we dont have to do this crap

  4. bro i cant coordinate the parts like in the video, you should explain it better. plus youre not explaining anything or showing us how you do it at your perfection in the video. L

  5. where do i put the angular velocity script that goes likelocal speed = 32

    local l1 = script.Parent.Parent.L1
    local l2 = script.Parent.Parent.L1
    local l3 = script.Parent.Parent.L1
    local l4 = script.Parent.Parent.L1
    local l5 = script.Parent.Parent.L1
    local r1 = script.Parent.Parent.L1
    local r2 = script.Parent.Parent.L1
    local r3 = script.Parent.Parent.L1
    local r4 = script.Parent.Parent.L1
    local r5 = script.Parent.Parent.L1

    script.Parent.Changed:Connect(function(property)
    if script.Parent.Throttle > 0 then
    l1.AngularVelocity = speed
    l2.AngularVelocity = speed
    l3.AngularVelocity = speed
    l4.AngularVelocity = speed
    l5.AngularVelocity = speed
    r1.AngularVelocity = speed
    r2.AngularVelocity = speed
    r3.AngularVelocity = speed
    r4.AngularVelocity = speed
    r5.AngularVelocity = speed
    else
    l1.AngularVelocity = speed
    l2.AngularVelocity = speed
    l3.AngularVelocity = speed
    l4.AngularVelocity = speed
    l5.AngularVelocity = speed
    r1.AngularVelocity = speed
    r2.AngularVelocity = speed
    r3.AngularVelocity = speed
    r4.AngularVelocity = speed
    r5.AngularVelocity = speed
    end

    end)

  6. Someone please help my tank just keeps spining each time i use it

  7. i dont know why my tank dont move. pls if you know comment and say why

  8. Mine won't run and the springs won't retract like what is shown on the videoEdit: Do I have to unanchor everything? or uncollision something?

  9. Will part 2 be the turret following mouse

  10. How to make tank tracks?? Will tutorial?

  11. For me the tank's main is not sticking to the wheels

  12. my tank not moving im followed every step showed in this tutorial
    but bruh when ur tank not moved you didnt showed the problem

  13. When's part 2 coming? I want to learn how to script well enough so I can script alone, but I need to stick with yt for now.

  14. hey i have a question: in the minute 5:40 you do an script, are you completing the firts script or its a new one. If its a new could you see were are you puting it thanks.

  15. Ive did the vehicle seat script exactly like that but when i play it wont move when controlled by vehicle seat, it only move when someone pushes it. Can someone help me in this issue?

  16. I can't do hinge. I'ts hard. Can you do a tank model for part 1? or in the final part do a model of the tank?

  17. if you are very lazy, then here is the first script

    ———————–
    local speed = 32

    if script.Parent.Occupant ~= nil then

    end
    ———————–
    this so easy

  18. my tank don't work im reworked tank and this don't work why ? :((((

  19. is this right Idk if it is

    local speed = 32

    local l1 = script.Parent.Parent.L1

    local l2 = script.Parent.Parent.L2

    local l3 = script.Parent.Parent.L3

    local l4 = script.Parent.Parent.L4

    local l5 = script.Parent.Parent.L5

    local l6 = script.Parent.Parent.L6

    local r1 = script.Parent.Parent.R1

    local r2 = script.Parent.Parent.R2

    local r3 = script.Parent.Parent.R3

    local r4 = script.Parent.Parent.R4

    local r5 = script.Parent.Parent.R5

    local r6 = script.Parent.Parent.R6

    script.Parent.Changed:Connect(function(Property)

    if script.Parent.Throttle > 0 then

    l1.AngularVelocity = -speed

    l2.AngularVelocity = -speed

    l3.AngularVelocity = -speed

    l4.AngularVelocity = -speed

    l5.AngularVelocity =- speed

    l6.AngularVelocity = -speed

    r1.AngularVelocity = speed

    r2.AngularVelocity = speed

    r3.AngularVelocity = speed

    r4.AngularVelocity = speed

    r5.AngularVelocity = speed

    r6.AngularVelocity = speed

    elseif script.Parent.Throttle < 0 then

    l1.AngularVelocity = speed

    l2.AngularVelocity = speed

    l3.AngularVelocity = speed

    l4.AngularVelocity = speed

    l5.AngularVelocity = speed

    l6.AngularVelocity = speed

    r1.AngularVelocity = -speed

    r2.AngularVelocity = -speed

    r3.AngularVelocity = -speed

    r4.AngularVelocity = -speed

    r5.AngularVelocity = -speed

    r6.AngularVelocity = -speed

    elseif script.Parent.steer > 0 then

    l1.AngularVelocity = speed

    l2.AngularVelocity = speed

    l3.AngularVelocity = speed

    l4.AngularVelocity = speed

    l5.AngularVelocity = speed

    l6.AngularVelocity = speed

    r1.AngularVelocity = speed

    r2.AngularVelocity = speed

    r3.AngularVelocity = speed

    r4.AngularVelocity = speed

    r5.AngularVelocity = speed

    r6.AngularVelocity = speed

    elseif script.Parent.steer < 0 then

    l1.AngularVelocity = -speed

    l2.AngularVelocity = -speed

    l3.AngularVelocity = -speed

    l4.AngularVelocity = -speed

    l5.AngularVelocity = -speed

    l6.AngularVelocity = -speed

    r1.AngularVelocity = -speed

    r2.AngularVelocity = -speed

    r3.AngularVelocity = -speed

    r4.AngularVelocity = -speed

    r5.AngularVelocity = -speed

    r6.AngularVelocity = -speed

    else

    l1.AngularVelocity = 0

    l3.AngularVelocity = 0

    l4.AngularVelocity = 0

    l5.AngularVelocity = 0

    l6.AngularVelocity = 0

    r1.AngularVelocity = 0

    r2.AngularVelocity = 0

    r3.AngularVelocity = 0

    r4.AngularVelocity = 0

    r5.AngularVelocity = 0

    r6.AngularVelocity = 0

    end

    end)

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